Effects
MetaArmor
I draw this abstract AR mask in VR in gravity sketch and import geometry in spark Ar
LightInvasion
This is my experiment with extrusion of light parts of a camera texture.
TotemAlpha
AR sculpture experiment based on structure generated procedurally in Houdini.
VirtualCloth
Animated distortion pattern over human shape using texture segmentation. People wearing pixels.
DigitalCave
This is result of my research of new render pass workflow in Spark AR. Animated pixel sorting effect with distortion.
TechNomad
This is our collaboration with Nikita Vesten. We combined his symbols with my parametric elements In futuristic UI mask.
AfterFormV3
This is result of my experiments with transparent cyberpunk UI as an AR mask.
HyperUIv1
Using proceduraly generated structures from Houdini as a transparent mask in Spark AR
SuiprematismGlitch
Face mask based on suprematism composition by Ilya Chashnik mixed with generated glitch elements.
StringTheory
This is my experiment with procedural animation of transparent LUTs. Semi transparent LUT gives us effect of light waves moving over the objects.
HyperUIv1
Using proceduraly generated structures from Houdini as a transparent mask in Spark AR
SuiprematismGlitch
Face mask based on suprematism composition by Ilya Chashnik mixed with generated glitch elements.
StringTheory
This is my experiment with procedural animation of transparent LUTs. Semi transparent LUT gives us effect of light waves moving over the objects.
Additional Info
Specialties
- 3D Animation
- 3D Modeling
- AR Ads