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Patrick Cabral

Patrick Cabral is a multi-disciplinary artist and designer based in Manila, Philippines. His has worked with on different projects and clientele, both local and abroad, with Hallmark, Adobe, Sagmeister & Walsh, Tattly, Havaianas and Magnum Ice Cream.

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Dynamic Pattern Maker

I created a filter that creates patterns that pulls from a library of tribal paterns creating a single seamples weave

Prism Break

I created a filter that mimics iridescent light/prism effect

Paint Drip effect

I created a filter that mimics paint drips using particles

Defend Press Freedom

I created an effect that mimics newspaper effect in support for fighting freedom of the press

1010 effect

I created a filter inspire by the work of street artist named 1010

Long Exposure

I created an effect that mimics long exposure but with colorful light artifacts.

Uniform Scaling SDF Particles

I created a shader that scales particle textures uniformly

Chuck Close effect

A filter that mimics Chuck Close's style

Baby Face

I created a filter that turns faces into baby faces.

Faux Point Cloud

I created a faux point cloud that uses 50 layers of planes and dynamic mosaic instead of particles.

Additional Info


  • 3D Modeling
  • Makeup
  • Shaders

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