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LATAM

Fino

Designer, gamer, coder, musician, tech-head. I always craved for the avantgarde and unknown things. It was natural that in 2010 I've started my journey beyond the real world and started to use many platforms to develop interactive environments.

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Effects

Goddess

The user can select an Instagram Music song and rave on a stage full of lights reacting to the sound.

Trick or Threat

Angel or not? You decide. The user swipe across the screen to choose either good or evil.

Light My Fire

One or more people are set on fire! Beware of the HEAT!

Na Mosca

A filter game, made for João Rock Music Festival as their date release campaign.

Dia de Rock

Made for Facebook on its Facebook Groups campaign at Rock'nRio 2020. The art direction is from Samba Design and the assets are from SHN Group

Mascara

Made for graffitti artist Speto, based on his works and his character .

Waking Life

A dream-like environment. The "post production" feel was a challenge to achieve.

Hey Neon

Filter made for HeyJoe, as part of their 5 year anniversary campaign, the user goes right to an amazing audio reactive 80's era delight.

I Red

A window to the user's mind, showing all the beauty and greatness inside. With the back camera, we can see the user's point of view.

Slick

The user turns into a seagul and can fly freely on the seas The goal on the project was to achieve maximum visual quality, while mantainning the file size under 1MB. The lighting setup was challenging and I'm really satisfied with the outcome

Additional Info

Specialties

  • Asset Optimization
  • Shaders

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